Age: (25)
Starting level: 4
Backstory: Born to a vampire mother and her human advisor, Eryth is a dhampir. His mother, the matriarch of House Sanguinaire and leader of the Coven of Blood, is an extremely powerful and influential figure in vampire society, and because of this Eryth's childhood left him wanting for nothing. Everything was provided by the castle servants, which has led Eryth to consider providing for himself as beneath him. Even into his adulthood he continues to delegate and demand, unwilling to perform tasks he perceives as menial.
Granted mastery over blood through the sangromancy bestowed to him by his Sanguinaire heritage, he has been trained in magic since birth.
Now he leaves the comforts of home to pursue power, intending to start his own coven and become a vampire lord. He aims to shed his humanity through the latent power of his vampiric blood, and believes that he must amass power to do so. Thus, he seeks to spread his influence over new lands.
Background: Vampiric Noble
As the child of the lord of House Sanguinaire, head house of the Coven of Blood, you command authority within your kind. Since you learned to walk and talk, you were taught the skills you need to one day rule over others. To become a vampire lord is your bloodright.
"Origin" Feat: War Caster
Starting Grace: Sanguine Regeneration
How you rolled: Rolled in character-rolls: https://discord.com/channels/1417076658460033077/1417136305535451137/1452117534529818786
Personality Traits
Being a vampire, Eryth sees himself as being above humans. This is exacerbated by his noble heritage, giving him a superiority complex.
Eryth generally dislikes humans due to his half-human heritage, projecting his self-hatred onto others.
Charisma is something Eryth uses to the best of his ability. He has no issues with attempting to manipulate others to get his way, doing so readily.Due to the dangerous and cutthroat nature of vampire society Eryth has little respect for weakness, valuing strength above all else. Anyone who proves their strength, physical or otherwise, will likely earn his respect, and those Eryth comes to respect will find him much more amicable.