Quest Level: 7
Format: PBP + Owlbear
Expected Duration: 3-5 hours
Theme: Combat • Tactical Combat • Rescue • Fey • Exploration • Team Work
Quest: A request for assistance has recently appeared at the local guild, coming from a small town surrounded by an otherwise peaceful woodland. The townsfolk seem rather troubled, and despite their attempts to handle the situation themselves, they've been unable to find a solution.
The reward is modest, but the people are clearly desperate for help. Perhaps a group of capable adventurers is exactly what they need.
Session Rules
Pre-Buffs
• One pre-buff with a duration of 10+ minutes before each encounter. If the buff is higher than 8+ hours it stays for all encounters
• I may allow an extra potion buff if asked beforehand and nicely.
Potions
• Drink: Bonus Action.
• Drink as a Free Action if you haven't moved this turn.
• Feeding a potion to another creature requires an Action.
Flanking
• Both flanking creatures must be within 5 ft of the target and exactly on the opposite sides.
PvP
• Only with consent from all involved players.
• No PvP can result in a PC's death.
Turn Speed
• Please be ready when your turn starts.
• If you take more than 5 minutes to decide, I may default your turn to Dodge or Dash.
• If you need to step away from the game please let me know beforehand.
Rule of Cool
• Creative ideas are encouraged.
• I may allow actions outside the rules with an appropriate check and possible consequences on the fail.
Checks
• Tell me what you want to do and the check you want to use for it, and I'll tell you what i would allow.
Notes/Special
• Rolls like Bardic Inspiration that were rolled on the casters turn can be used in place of your roll
• Using 2014 Grapple rules
Xeco |🌑|👥|⚡|💠|🌌|🍄|🥷