•
Updated 15 days ago
When the Mithral Emperor decreed the Great Games, the Labyrinth Lord constructed an extraordinary series of trials designed to push competitors to their limits. Runners continually assemble from near and far to take part in these brutal games. Some are beholden to compete—the criminals and gladiators. Others come of their own accord, be they fortune-seekers or zealots.
For the glory of Bazagon, City of Mazes! For the praise of the dragon god, Mitra-Satsil!
Destiny and doom hang in the balance for every single gauntlet runner!
For one reason or another, your character is undertaking these dungeon trials. Here are some suggested hooks. You are …
The chain of command, from highest to lowest:
Dungeon Bosses. Powerful masters and monstrous foes, each is assigned to one dungeon.
1. Takes Place in a Dungeon
2. Constructed as a Trial for the Runners
3. Dire Consequences for Wasting Too Much Time
4. Back-to-Back Challenges
5. Attempting a Rest outside of a Sanctuary Brings on a Monster Attack or Other Disruption
