Adventure Level: 1-10
1 session
Location: Grand Cleft, Jaia
Faction: Natives (outsiders can attend but resources claimed are automatically given to the natives faction)
Adventure Goal: Explore the region, acquire resources, clear hexes
XP Reward: each cleared hex has its own challenges and own XP reward (average 200-1000 XP per session)
Region Document: Grand Cleft - Myriad Legends
Call and VTT: Discord, Theater of the Mind, Roll20 https://app.roll20.net/join/20084910/RNqxGg
Enter the wasteland in search of resources, treasure, allies, and information. Return a hero, or die a fool. And be warned, with the rescue of the Chieftain the monsters of the Cleft are no longer held at bay. Random encounters have become significantly more deadly.
Players: Make sure you’ve added the GM as a friend
NOTE: The Grand Cleft is a 5e only region. Character options can be taken from 5e or Esper material and books, and 5.5 characters are welcome to temporarily transition to a 5e version in order to visit. 5.5 characters and spells will not be permitted in the region.