The Whisper of Winter Signal 1.1
Social - 10%
Exploration - 10%
Combat - 80%
Difficulty
4th to 5th Level Characters - Deadly
14th to 15th Level Characters - Standard
16th+ Level Characters - Easy
Location: The Fey Roads
Adventure Goal: Light the Beacon
XP Reward: 7,500 xp for AL 16 (half if any AL 6 participant dies), 2,500 xp for AL 6
VTT Roll20 “Antiquarian Anthology (Myriad Legends)” Link Here
A fey lighthouse is doused, without it, the Fey Roads and interplanar travel becomes perilous. For now, you’re stuck on this planar shore until it is lit.
Special. This is the first of a ten-session interconnected series featuring the Summer and Winter courts from the Plane of Faerie and Devils of Greed. You do not need to participate in all ten sessions and they will feature different levels at all tiers or even multiple tiers of play. Your participation, success or failure will determine the course of the other sessions.
This adventure is both a session of characters of level 4-8 as well as characters of levels 14-19, both sessions must be successful for the adventure to succeed.