Adventure Type: One Shot / Deadly Dungeon Run
Adventure Goal: Enter the lost city dungeon and prevent a ritual from taking place.
XP Reward: AL-appropriate XP and GP rewards, assigned according to the final Adventure Level and server reward rules.
VTT: Foundry VTT local server
Call: At session time, see Voice Channels on the Discord server.
This adventure is designed for different tiers of play:
Leave a comment when signing up if you are also available for other ALs with your other characters. The final AL level run for the adventure will be decided by the amount of signed-up character tiers.
Please provide your character no later than 24 hours before the session in one of the following forms:
If you are using content from Esper’s books or other approved third-party material, provide it beforehand so it can be reviewed and, where practical, prepared in Foundry.
Server rules RAW.
5.5e rules RAW.
The adventure includes exploration, negotiation, environmental hazards, difficult combat encounters, and an extensive dungeon. Completing every optional area may require more than one session.
An old Bazagonian counting house has preserved the same unsettled entry for generations:
Received from Cozmioko: water, shelter, protection, and remission of tribute.
Returned to Cozmioko: nothing.
Balance: outstanding.
The scholar named Eldemere has now arrived to collect that debt. Cozmioko, the brass dragon who once protected the buried city of Haskasori, on the outskirts of the archipelago, is dead. Her remains lie desecrated beneath the city, while the ancient blue dragon Anthradusk gathers the bones of his ancestors for an unknown ritual.
Eldemere possesses Cozmioko’s last legacy—the Brazen Egg—but cannot safely return to Haskasori herself. You are contracted to carry it into the ruins, seek the knowledge of the sphinx Oliekintara, determine what Anthradusk is preparing, and settle an obligation that Bazagon has left unpaid for far too long. Beware that time is of the essence.