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Adventure Type: One Shot / Sandbox
Adventure Goal: Sail aboard an Argus Legion warships to the outer borders of the Bazagon Archipelago, locate pirate threats preying on imperial waters, and neutralize them.
XP Reward: AL-appropriate XP and GP rewards, assigned by final Adventure Level and server reward rules.
VTT: Foundry VTT local server
Call: At session time, see Voice Channels on the Discord server.
This is a sandbox naval adventure designed for different tiers of play:
AL 3 for character levels 2–4
AL 5 for character levels 4–6
Leave a comment when signing up if you are also available for other ALs with your other characters. The final AL level run for the adventure will be decided by the amount of signed-up character tiers.
A. Character Preparation
If you are bringing a character or features from Esper’s book, please provide those beforehand. If I have enough time, I will automate them for your convenience on Foundry. To save time converting your character to Foundry VTT, please provide one of the following no later than 1 hour before session:
B. Rules
Server rules RAW.
5.5e rules RAW.
C. Naval Rules
This adventure uses homebrew rules for sea hexploration and naval combat. You do not have to know them beforehand, as I will guide you through the mechanics. This is a sandbox adventure with procedural events generation mechanics (complex rolltables) so length and difficulty is based on your luck.
If you have experience with Ghosts of Saltmarsh or Limithron’s Guide to Naval Combat, you already know the general style of play.
The order bears the seal of the Argus Legion: the shield of many eyes, pressed deep into blue-gray wax.
Pirates have been sighted along the far borders of the Bazagon Archipelago. Merchant captains whisper of ships taken beyond the regular patrol lanes, signal lights burning where no beacon should stand, and raiders who strike quickly before vanishing among the outer islands, reefs, fog banks, and broken sea roads.
The Legion is done waiting for survivors. A pair of warships has been readied at Bastion Port under an Argus warrant. Its mission is direct: sail beyond the comfortable reach of the inner lanes of Marikinos Sea, search the disputed waters, identify the pirate force, and hunt down as many pirates as you can.
You will be supplied with a stable crew of marines to help you capture or scuttle any pirate vessels. Bring order back to Marikinos Sea!

Race: dwarf
Class: paladin, sorcerer
Region: The Gauntlet Sprawl (Bazagon City)
i can offer either dave, level 4, or jhon, level 5
Mara
Scuttled, captured , sunk 3 ships
Thallan Roran
Scuttled, captured , sunk 3 ships
Rizz
Scuttled, captured , sunk 3 ships
Dave Graveslayer
Scuttled, captured , sunk 3 ships
Koopa
Scuttled, captured , sunk 3 ships