on all the Ludus members minds are the same two words "what if"
what if i had a different opponent
what if i did something different
what if i had all my magical gear
A priest wearing the robes and holy symbols of Morpheus the dreamer offers that experience as a dream from his small tent in the Last run market district
Special PvP session only available to Ludi members that were in a previous PvP or PvPvE sessions
XP: maybe 10 XP for participation.
Talking in Game: For the sake of time and fairness, do not speak unless it is your turn or you are clarifying a rule. I will make mistakes and am trusting all of you to help catch me if I make one. ALL planning, team chatter, jokes, etc. must be limited to the discord messages or VTT chat in order to keep the voicechat clear.
Prep Time: You have all your Buffs and you have 24 Hours to prepare
KO, Exhaustion, and Revival: If a character is reduced to 0 HP and fail 1 death save they are KO'd and are removed from play
Spells: yeah
Consumables and Boons: Consumable items and boons are allowed
Manacles, Rope, Etc.: I will be using the 5.5 rules allowing for mid-combat application of manacles, ropes, or other restraining items to another creature.
Magic Items: yes
Stealth: Stealth will be rolled against Passive Perception. You must beat someone’s Passive Perception to hide from them. If a character has a clear line of sight on you, you become revealed to that character, regardless of your stealth check.
Grapple: The person spending an action determines if the grapple uses the 5e opposed rolls or the 5.5 saving throw vs DC version of grappling. This means when you initiate a grapple you choose which version to use, and when you use an action to try to escape you choose which version to use.
Held Actions: Holding an action is not allowed unless you are explicitly holding it to attack a hidden enemy once they become revealed.
Time Limit: The battle will go for 10 rounds.