Adventure Goal: Stop the goblin horde from reaching the end of the cave for as long as possible.
XP Reward: 50xp per round (max 800)
VTT: https://app.roll20.net/join/21225848/OBhqPg
Call: At session time, see Voice Channels on the Discord server.
Your mysterious patron has found what they have been looking for, the hiding place of a group of wizards who attempted to make an allabon during the War of Three Dooms. Wishing to see what remains there, they attempted to visit the island, but were spotted by a local goblin horde. Before escaping, they were able to find the cave, but cannot return without protection.
Your job is simple, the cave is long and winding, with plenty of space to prepare defenses. Give your patron as much time as possible to investigate what the wizards left behind. The goblin horde is vast, and seems to have collected many strong beings, but luckily for you they can only send them in waves through the narrow cave.
Twila
Exchanging troll blood and minotaur horn for gp
Elagor
In exchange for troll blood
Loxosceles
Ogre Heart
Aveline Lightborne
Goblin King's robe- +1 on charisma skill checks
Elagor
minotaur horn
Twila
minotaur horn
Torg
minotaur horn
Asharae Silwen
minotaur horn
Aveline Lightborne
minotaur horn
Loxosceles
minotaur horn
Elagor
troll blood
Twila
troll blood
Asharae Silwen
troll blood
Aveline Lightborne
troll blood
Loxosceles
troll blood
Elagor
800 for lasting full duration, extra 200 for beating all enemies
Twila
800 for lasting full duration, extra 200 for beating all enemies
Torg
800 for lasting full duration, extra 200 for beating all enemies
Asharae Silwen
800 for lasting full duration, extra 200 for beating all enemies
Aveline Lightborne
800 for lasting full duration, extra 200 for beating all enemies
Loxosceles
800 for lasting full duration, extra 200 for beating all enemies