# Oriflamme
-# Staff, Weapon, Rare (Requires Attunement by Stulikettu)
This golden staff has eight points circling a ring. Its metal is always warm to the touch, as if it had been left in the sun. While holding the staff, you can't be blinded.
**Sun’s Fury. **When you cast a spell that deals Fire or Radiant damage, you deal additional damage equal to your spellcasting ability modifier (minimum +1).
**Radiant Sun.** Whenever you deal fire damage, you can choose to change the damage type to radiant instead.
**Spells. **The staff has 8 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell.
Spell Charge Cost
Guiding Bolt 1
Continual Flame 2
Heat Metal 2
Fireball 3
Wall of Fire 4
Flame Strike 5
Sunbeam 6
**Regaining Charges.** The staff regains 1d8 + 4 expended charges daily at dawn.
**Suncatcher.** While holding the staff, you can use a Magic Action to hold it out toward the sun, provided you can see it. When you do, a mote of sunlight appears within the center of the staff, which remains until you dismiss it using a Bonus Action. While the mote remains in the staff, it sheds bright light out to a range of 20 feet, and dim light for an additional 20 feet. The light is sunlight. If you cast Continual Flame from the staff while it has a mote of sunlight, you can choose to cast the spell for 0 charges, instead of 2; the light produced by this version of the spell is sunlight for 24 hours, and the mote then disappears from the staff.