Special Hextraction Gauntlet
Read the special rules here
Social - 0% (Player interactions)
Exploration - 40%
Combat - 60%
Difficulty
Hextraction gameplay is special gametype with PvPvE elements.
PvP - N/A
PvE - ranges from AL 2-5.
Location: The Gauntlet Sprawl, Bazagon
Adventure Goal: Player Led
Rewards: Classic XP based on play and state at end of Hexpedition:
Successful Hextract - Keep 100% XP and loot found.
Unsuccessful Hextract, Alive - Keep 50% XP and Lose loot found
Unsuccessful Hextract, Death or Knock Out - Keep 0 XP and Lose loot found
Call Discord - Bazagon Voice Channel (10 minutes prior to start time)
VTT Roll20 Link Here
Game State: This is a continuation of Hxp 0.0; Mattock has hextracted with Riley’s unconscious body, a heavy crossbow bolt can be seen in Riley’s back shoulder and Mattock’s pack appears full. Laanrin hextracts to see these two, blood on Mattock’s hands. The ludus’ quartermaster is notified that Mellta’s amulet has gone dark, she has been killed.
Special: This is a proof-of-concept session. Risks and Rewards will be canon. Death is very possible. I will be using these sessions to fine-tune the game type. Do not enter with a character and items you are not willing to permanently lose. You do not have to be registered with a recognized Ludus for these sessions. Please declare your equipment slots total, what is currently in your inventory, and remaining slots as noted in the Doc in the notes section when you sign up.
Clock: Begins at 8:6
Priority: Players who have not tried this game type but would like to
Game Master
Level 3, orc, barbarian
•Signed up: Jan 18, 2026, 8:47 PM
Level 2, kobold, cleric
•Signed up: Jan 22, 2026, 7:18 PM
Carrying Cap 9 / 10
Armor (3)
Shield (1)
+1 Warhammer (2)
Backpack (1)
Pouch (1)
2x Rope (1)
Level 2, revenant, monstrous hero
•Signed up: Jan 23, 2026, 2:33 AM
Koopa
Marble and Bronze Mace worth 30 gp, Holy Water
Gorg
Edda Alfhild
1 quiver of 20 arrows