Adventure Type: One-Shot
Adventure Level: 1
Adventure Goal: Investigate White water mines
XP Reward: 300
VTT: Roll 20
The White water mines have gone silent. Their ore shipments stopped with no note of explanation. Fearing an accident had caused operations to come to a halt, a group of Corpse collectors were dispatched to gather the dead. But this group to has failed to return from White Water.
Now, Speaker Nolm has hired a band of adventurers to escort him to the mine and determine what has happened the missing men. What threats will be uncovered in the depths of the Dintrelumi Mountains?
Region Doc: https://docs.google.com/document/d/1y3VLJME2-Gs9atUPgHOaiWeX_IiRtv1_MuDTqeRj32s/edit?usp=sharing
Game Master
Level 4, human, fighter
•Signed up: Nov 30, 2025, 11:39 PM
Level 4, arachnir, monstrous hero
•Signed up: Dec 1, 2025, 12:00 AM
Level 4, arborean, monstrous hero
•Signed up: Dec 1, 2025, 3:02 AM
Level 2, tiefling, paladin
•Signed up: Dec 1, 2025, 3:36 AM
Level 3, lycanthrope, monstrous hero
•Signed up: Dec 3, 2025, 6:12 PM
Level 1, human, bard
•Signed up: Dec 4, 2025, 4:43 AM
Let me know if a slot opens up.
Eric
Mistress
Kaelin "Redmaw" Torvann
Kurt Weissheim
Virelarosa