Independence Feats - Tier 1 - Faction Grudge
by Anthony•
Updated 27 days ago
Cost
- Spend 3 Unaffiliated Favor
Benefits
- Once per turn, when you hit a creature that belongs to a faction that has a negative favor of you, you may add one additional damage die of the same type as the triggering attack.
- This die does not multiply on a critical hit.
- Once per long rest, when this bonus damage reduces a creature to 0 hit points, you immediately choose one:
- Move up to your speed without provoking opportunity attacks
- Make one weapon attack
- Force one creature that can see you to make a Wisdom saving throw or be frightened of you until the end of its next turn
Drawback
- All violence you commit is attributed solely to you.
- No faction will justify, excuse, or mitigate your actions.