I am assembling a small company to address a sensitive matter in Eastlight Upon the Sea.
While I have known some of you for a lifetime, and others I have yet to have the pleasure of meeting, you are receiving this invitation based on your ability to cut to the truth of a matter, without regard for comfort, reputation, or convenience.
Before terms are discussed, I expect those under consideration to dine with me at my estate on the evening of the 14th.
I assure you, I will explain everything.
— Colonel Luke Veritas
Game Master
Level 2, Barbarian
•Signed up: Jan 7, 2026, 2:36 PM
Level 5, Bard
•Signed up: Jan 11, 2026, 2:12 AM
Ulfrik Tyrson
Pick 5 common items to add to inventory Pick a total of 7 to take between the two of you 1 Cure Wounds (1st) Always useful, universally readable 2 Detect Magic (1st) Utility, exploration staple 3 Burning Hands (1st) Low-level AoE, risky but fun 4 Feather Fall (1st) Saves lives, great “oh shit” moment 5 Disguise Self (1st) Social and infiltration value 6 Protection from Evil and Good (1st) Very strong in the right encounter 7 Magic Missile (1st) Reliable damage, no rolls 8 Fog Cloud (1st) Tactical control, underrated 9 Lesser Restoration (2nd) Fixes poison, paralysis, etc 10 Misty Step (2nd) Mobility breaks encounters in good ways 11 Darkness (2nd) Double-edged, situationally brutal 12 Hold Person (2nd) Devastating against humanoids
Zha'tar Zanahir
Pick 5 common items to add to inventory Pick a total of 7 to take between the two of you 1 Cure Wounds (1st) Always useful, universally readable 2 Detect Magic (1st) Utility, exploration staple 3 Burning Hands (1st) Low-level AoE, risky but fun 4 Feather Fall (1st) Saves lives, great “oh shit” moment 5 Disguise Self (1st) Social and infiltration value 6 Protection from Evil and Good (1st) Very strong in the right encounter 7 Magic Missile (1st) Reliable damage, no rolls 8 Fog Cloud (1st) Tactical control, underrated 9 Lesser Restoration (2nd) Fixes poison, paralysis, etc 10 Misty Step (2nd) Mobility breaks encounters in good ways 11 Darkness (2nd) Double-edged, situationally brutal 12 Hold Person (2nd) Devastating against humanoids