Target: The Tomb of Cinders – Explorer Checkpoint #2
Difficulty Class: D
Expected Duration: 6 Days (3 days travel each way)
Background: The Tomb of Cinders has a troubled history. Discovered 13 years ago, it claimed its first victims when the second expedition vanished entirely 10 years ago. A subsequent third expedition successfully cleared the site, recovering the remains of their predecessors and establishing a warded Explorer Checkpoint. For a decade, this garrison has stood as a vital waypoint in the Wilds, anchored by a permanent Blessed Branch.
The Crisis: Communication with Checkpoint #14 has been severed for nearly a month. No messengers have returned, and the scheduled light-signals have ceased. The Council fears the ward has failed or the garrison has been overwhelmed by the Umbra.
Objectives:
Henrique CFonseca