Gold:
125
Crystal Shards:
16
Soda:
1
UBI:
1
Species:
Half-elf, used elf stats
Class:
Ranger
Background Chosen:
Guide
Age:
25
Stat Method:
Point Buy
Completed:
2
Most recent:
16 days ago
Background
Keyrieth is a half-elf born in an extended family of wanderers (including many other "half-bloods"), calling no place home, but feeling at home anywhere the clan was. She spent much of her childhood learning how to survive on the road and in the deep forests but had little experience in towns and cities, and even now she is less than comfortable in them. Sometimes the adults would act as merchants or guides, but in the background, they were always searching for [insert culturally important item... will figure out what when I know more about D&D]
When she was 19, a pack of dire wolves ambushed the caravan while they traveled. Keyrieth survived the attack more by luck than anything else, but it left her injured and alone. She was found by a patrol of road guards a few days later and brought to a nearby town for healing. Here she truly saw how much her mixed heritage set her apart from others. While they reluctantly cared for her wounds and tolerated her presence, it was clear in their actions that she was not welcome.
Once she was strong enough to set out on her own, she did just that. She gathered up what supplies she could earn by doing odd jobs and became a wandering guide as she had been once before; always hoping to find other survivors and perhaps even the [item clan has been searching for].
Bonds
Since the attack when she was 19, Keyrieth has been cut off from truly connecting to others. The village she was taken to for healing showed her what much of the world truly thinks of half-elves. That piled on the recent loss of her family changed the joyful, outgoing child she had been to a cautious, withdrawn adult. Her connections have since been short, business-like interactions with those looking to hire a guide.
She owns few things, many of her previous belongings being destroyed in the attack (and subsequent looting). The only thing she has made sure to keep with her is a small pendant her cousin carved for her; a reindeer carved from one of their antlers.
Traits
Her early childhood exposed her to many different species and cultures. As a result, she holds few or no deeply held prejudice towards anyone but will give the same respect that she receives.
She dislikes violence for the sake of violence and will attempt to talk first, when possible, but will fight when needed... especially to protect those who cannot do so themselves.
While she is frequently calm, she does have a temper, and those who frequently make decisions she sees as self-damaging will feel it more often. (i.e. those who repeatedly do things like irritating wildlife that would much rather leave the party alone.)