Currencies
Gold:
0
Crystal Shards:
0
Soda:
0
Details
Species:
Human
Class:
Fighter
Background Chosen:
Noble
Age:
18
Stat Method:
Rolled: https://discord.com/channels/1156010202106175560/1165887068564639816/1429594396105642166
Luma Crystal Description:
A navy blue crystal in the shape of a spearhead
Adventures
Completed:
12
Most recent:
7 days ago
About
Long, straight, black hair, blue eyes, fair skin, 6 ft. tall, 190 lbs.
Sir Sigur Wulfin has a kind soul, though addicted to martial arts and war games. He's very disciplined but won't hesitate to lend his help to those in need and, despite his rank as a Knight, which he feels is undeserved, he won't mistreat anyone without a strong reason.
Sigur was born to the Marquis house of Wulfin on the cold Kingdom of Fayla. The coat of arms of his family is a direwolf with open jaws. Despite being the third and youngest son, he devoted himself to learn matters of State and war, as well as training in several weapons. When he reached the the age of 15, he was sent to the royal capital to squire for a friend of his father, who had achieved the rank of Knight through valor in battle at the frontiers.
Two years later, Fayla suffered a big incursion of strangely organized monsters and the March of Wulfin was the first to be attacked. His uncle was dispatched with a detachment consisting of horsemen, foot soldiers and spellcasters. When they arrived, they found only devastated villages and towns and the castle in flames. The Wulfin family was no more and the earth emanated heat after being tainted with an unknown poison that corrupted the flora and fauna. The very air was filled with smoke and ashes fell from the sky.
The detachment could not find a single person alive and monsters never seen before prowled about. Having to fight their way in, the detachment faced a gargantuan hydra that spat acid and fire near the castle town. Unable to vanquish it, the few survivors who fled were picked one by one by monsters hiding in the shadows. It was all he could do to flee with his master on horseback while being pursued by several chimeras of different kinds. The few horsemen that managed to escape traveled without rest towards the Capital to alert the king, but the men and horses got sick from the poison in the air and died one by one.
He reached the royal palace as the sole survivor, clinging to the broken sword of the knight he served and the banner of the Wulfin. After half a year in bed, he got back into training and was granted the title of knight. On the rank promotion ceremony, the king offered him the title of marquis were he able to retrieve the land of his family from the invading monsters. As no one the Kingdom sent ever returned from the areas attacked by the monsters and the menace spreading through the Kingdom, the king organized a punitive force of elite troops from several counties with seasoned knights in command. As the only one to return alive from an infested area, Sigur was to assist the general and captain as their lieutenant as they proceeded on a campaign through the western Marches until the Kingdom recovered control of it's borders.


