Party: 3 - 6 Adventurers
Difficulty: Amethyst Hard
Format: VC w/ Avrae and OB
Expected Duration: ~3 hours
A new group of people have come to Luma a while back, and established themselves as envoys from a distant land known as Ashan, willing to start trade and establish connections with the various peoples here in Luma. And now they are calling for some people to aid them in a problem them have back in their homeland. Teleportation services will be provided.
Notes:
* Hello hi, this will be my first time DMing here.
* Table Rules:
Cunning Heroes: If you and another ally of yours are on opposite sides of the enemy, both of you gain advantage on attack rolls. This effect is always active if there are 3 or more PCs around a target.
Effective Flasks: You may drink a health potion as a bonus action for rolled hp or as a full action for full healing(max rolls). Same applies when administering the potion to an ally.
Uncertain Fate: RP is rewarded and expected during combat. This may drastically change the outcome even on combat-focused encounters.
Magical World: If you want to try something, just ask! The Gods in my world are very active and always watching. Who knows who might aid your attempt.
MAGICAL World: The spell Anti-Magic Field doesn't exist. Ever. At all. Anywhere.
Game: Under the Green Banner
Character:
Class (Subclass)/Level:
Species/Height:
Pets/Summons:
Pre casts (Spells that last an hour or longer):
Magic Items:
Sheet Link:
Emerald Echo Link (If Character is above Level 8):
Relevant Content Bans:
helmie1